The use of computer modeling and simulation to enable a human to engage with an artificial three-dimensional (3-D) visual or other sensory world is known as virtual reality (VR). VR applications immerse the user in a computer-generated environment that resembles reality through the use of interactive equipment such as goggles, headsets, gloves, and other wearable devices that send and receive data. In contrast to typical user interfaces, virtual reality immerses the user in an experience. Users are immersed and able to engage with 3D worlds rather than viewing a screen in front of them. The computer is transformed into a gatekeeper by imitating as many senses as possible, including vision, hearing, touch, and even smell. The computer is transformed into a gatekeeper to this artificial world by replicating as many senses as possible, including vision, hearing, touch, and even smell. Near-real VR experiences are only constrained by the availability of content and low-cost computer power.
If you want, you can visit the links below and watch the video about virtual reality.
https://youtu.be/ULdt1rEgldc
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